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2D Artist
2D Animator
Concept Artist

A challenging river carving game where the player directs water flow down different environments, avoiding obstacles and polluted waters to help your river reach its final destination. As you progress, the water you save is recycled and used in the proceeding levels. Whether you wish to redo the level multiple times to maximize your freshwater or not is up to you.
A Rivers Journey
Role in Project: UI Artist/ Asset Artist
Duration of Project : 48 hours
Team size: 6
The assets/ concepts/User Interface I worked on in the Project
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